Tuesday, 27 October 2015

Reading: Graphic Novels and Pleasure Reading

The ability to read is one of the most important skills that students will learn while they are in school. This is a skill that they will rely on throughout their entire life, and if they do not master it, they will face a lot of difficulty. Teachers may use a variety of techniques to help the students learn how to read and understand what they are reading, but those techniques are meaningless if the students aren’t practicing reading.

So how do we as teachers make students practice reading? Can we force books into their hands and expect results? I think the majority of us understand that this is not effective at all, but sometimes it seems to be the only option with some students. There are so many students who don’t want to read, likely because they feel that they are not good at it and it’s too much hard work, then don’t practice reading in order to become good at it. It’s a vicious downward spiral of negativity.

As teachers, it’s our responsibility to break this cycle. We need to be aware of the ways that we are teaching our students how to read. Mary Beth Hurtz suggests that standardized testing is a hurdle that many teachers are placing in front of their students without realizing what they are doing. These standardized tests evaluate the third overall expectation of the curriculum, checking to see if the students can read fluently. These teachers are focusing so much on preparing their students for these tests, providing them with passages similar to those on the tests, that they are often wringing out any enjoyment from the act of reading. When the only examples that students are given of reading are boring passages that they are forced to read about topics that they really don’t care about, how can we blame them for not wanting to pick up a book?

Source: http://www.wiziq.com/teachblog/top-five-must-read-books-for-students/

So, we need to put away the practice passages and give our students some real books to read. Geoff Richman explains that we need to provide skill appropriate choices that covers a wide range of interests, from fantasy adventure to mystery to sports. So, if we place a whole bunch of novel from different genres in front of our students, we’ve solved the problem, right? Well… no. Even though a student may find a novel with a story that they’re sure that they will enjoy, and with language that they can understand, the size of the novel might be really intimidating for them. However, something with fewer words like a magazine or a graphic novel could be exactly what the student needs. There is a perception that these types of writing are a lesser form of writing, and that students may use them as a stepping stone but that they should still be striving towards the higher form of writing, the novel. I disagree.

Source: https://chasemagnett.wordpress.com/2013/03/19/comics-vs-graphic-novels-semantic-showdown/

Graphic novels may contain fewer words than a traditional novel, but they are still considered “novels”. Andrew Miller argues that graphic novels contain the same sorts of literary elements that traditional novels have, and that they build the same critical reading skills as traditional novels. In addition, teachers who value differentiated instruction will love graphic novels, especially since a lot of classic novels have a graphic novel adaptation. The teacher can assign either the graphic or traditional novel to students according to their skill level, and then still be able to have a class discussion on the same story.

 
Source: http://www.fenelonfalls.info/cartoon-anthologies-graphic-novels/

Graphic novels are great because they can get students interested in reading for pleasure. Teachers can also use them as an example of one type of literary text as opposed to an article in a magazine (first overall expectation of the curriculum). We can also contrast them with traditional novels to examine how the different stylistic elements affect how information and meaning is communicated (second overall expectation), use the pictures as cueing system to help students understand what is happening in the plot (third overall expectation), and afterwards ask the students to reflect on what parts of the graphic they found easy to understand, and which parts were confusing (fourth overall expectation). Every student should be given an opportunity to read graphic novels, including those who are skilled at reading traditional novels, since graphic novels are beneficial for everyone.  

                                

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